In the video, Brandon has simple geometry from a car fender. With the Flattening and Forming Command, you can flatten the curvature of the geometry, as well as any other faces.
- Select the Flattening and Forming Command, and choose Flattening from the Type drop down menu.
- Grab every face or surface of the geometry.
- Select an origin or point to hold the geometry.
- Select a vector to flatten the geometry against.
Flattening geometry provides a blank definition and gives an idea of what size it would take to create a particular part.
After using the Flattening Command, you can also add different features to the existing geometry, which is sometimes easier in a flattened state.